Gray Flannel Border Tutorial
by Whisper

This tutorial was created and put on this site on September 19, 2002.
It is property of and 2001-2002 to Whisper's Web Works.
Please do not copy or place this tutorial or any of the graphics on any site,
email or elist without written permission directly from me. If you would like to share the url for this tutorial, you may do so without writing for permission, but I always welcome a "who, where" email.  Thank you.

For this tutorial you will need:
PSP 7 ~ download a trial version.
DSB Flux ~ download here.
Fancy Shapes & Texture preset ~ download here.
(Unzip into a temporary folder.  Place the fancy shapes into your Jasc shapes folder, the darkweave.bmp in your  Jasc textures folder and the grayflan.ptx into your Jasc presets folder.)

 

Open a new image:
150 x 150 pixels
Transparent
16.7 Million colors

We will call this the small graphic.

Open a new image:
1025 x 150 pixels
Transparent
16.7 Million colors

We will call this the big graphic.

 

Flood fill the small graphic with a medium gray color.  (I am using #9C9C9C.)

Effects > Plug-in Filters > DSB Flux > Bright Noise > with these settings:
Intensity 25
Direction Mix

Effects > Texture > Texture > grayflan preset or the following settings:
Texture darkweave.bmp
Size 25
Smoothness  0
Depth  3
Ambience  0
Shininess  0
Color  White
Angle  145
Intensity  51
Elevation  28

On one of your Style boxes click on the small black arrow, choose Pattern, click in the Style box and you will get a pop-up window.  Set the pattern to the tile you just made, no angle and 100%.

Flood fill your big graphic with this pattern.  Minimize the big graphic for later.

Now back to your small graphic.

Set your foreground to null and your background to the same gray color as before.

Select your shapes tool and choose one of the fancy shapes to use.

Set your tool options box to:
Your choice of shape
Retain style UNchecked
Antialias and Vector checked
Line width 1

Place your cursor at 5,5 and draw until your cursor is at 145,145.

Just in case.... Objects > Align > Center in canvas.

In your layer palette right click on your vector layer and convert to raster layer.

Effects > Plug-in Filters > DSB Flux > Bright Noise > with these settings:
Intensity 25
Direction Lighter

Effects > Texture > Texture > same settings.

Selections > Select all.

Selections > Float.

Effects > 3D Effects > Cutout > these settings:
Vertical & Horizontal  3
Opacity  71
Blur  8.3
Color  Black

Layers > Merge > Merge visible.

Edit > Copy.

Bring up your big graphic.

Edit > Paste > as a new layer.

Using your mover tool position your small graphic over to the left side to create your border.

Layers > Merge > Merge all.

You can also colorize this tile very easily since you built it in the gray.

Have fun!

Thanks for trying my tutorial.

Click to see the border tiled:

Page 2 has examples my by my testers.

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