The PSP part of this tutorial is rated at:

I do not profess to know much about the workings of TerraGen.  I have only recently started to play with this neat program and was asked to write a tutorial on how I came up with this fogged look.

This tutorial was created and put on this site on April 10, 2002.
It is property of and 2001-2002 to Whisper's Web Works.
Please do not copy or place this tutorial or any of the graphics on any site,
email or elist without written permission directly from me.
If you would like to share the url for this tutorial, you may do so without writing for permission,
but I always welcome a "who, where" email.  Thank you.

For this tutorial you will need:
PSP 7 ~ download a trial version.
TerraGen v0.8.44 ~ download here.
Clouds graphic ~ download here.
(Unzip and open in PSP when you are to that point in the tutorial.)

 

If you would like to do this tutorial but would like to skip the TerraGen part, click here to download my rendering.  Now click here to go to the PSP part of this tutorial.

Start by opening your TerraGen.

In your Landscape window click on Generate Terrain.


(Click for larger view.)

Move up the sliders for Glaciation and Canyonism. I have moved mine up to 55 for Glaciation and 96 for Canyonism. Now click on Generate Terrain then click the Close button.  Now remember that what it generates is completely random so your terrain will look different than mine.


(Click for larger view.)

On the Landscape window under the area of Surface Map click on open.

Choose DesertAndGrass.srf and click Open.
(The path for your .srf files should be something like C:\Program Files\Terragen.)


(Click for larger view.)

Now in the Surface Map you will have Sand and Grass.

Click on Grass then on the Edit button.

Click on the Advanced Distribution tab.

Now move the Coverage slider up a bit, check the Min altitude box and put 0.m in the number box next to it, and UNcheck Max Slope.


(Click for larger view.)

Click the x in the top right of the Surface Layer window.

Page 2